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Template:WinCon: Difference between revisions
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(make win conditions work for third-party SK variants) |
(win condition for Unjester) |
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<noinclude>{{Template |Designer=Mathdino |Name={{PAGENAME}} |Type=Utility |Sub=No}}</noinclude>{{#switch:{{{1|}}}|Town=You win if all threats to the town are eliminated and at least one town-aligned player is alive.|Town1=You win if all threats to the town are eliminated and at least one town-aligned player is alive.|Town2=You win if all mafia members are eliminated and at least one town-aligned player is alive.|Town3=You win if all threats to the town are eliminated.|TownWhiteFlag=You win if one or fewer mafia members remain and at least one town-aligned player is alive.|TownBlackFlag=You win if the mafia are reduced to one member before the town is reduced to three members.|TownRedFlag=You win if two mafia are lynched or if all mafia are dead.|Scum=You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).|Scum1=You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).|Scum2=You win if your group controls at least half of the living players (or if nothing can prevent the same).|Scum3=You win if all members of the town are eliminated (or if nothing can prevent the same).|Mafia=You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).|Mafia1=You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).|Mafia2=You win if at least half of the living players are mafia (or if nothing can prevent the same).|Mafia3=You win if all members of the town are eliminated (or if nothing can prevent the same).|Werewolf=You win if at least one werewolf is alive and all other players are dead (or if nothing can prevent the same).|Werewolf1=You win if at least one werewolf is alive and all other players are dead (or if nothing can prevent the same).|Werewolf2=You win if at least half of the living players are werewolves (or if nothing can prevent the same).|Werewolf3=You win if all members of the town are eliminated (or if nothing can prevent the same).|Multiball=You win when the other scum team is eliminated and you control at least half of the living players (or if nothing can prevent the same).|Multiball1=You win when the other scum team is eliminated and you control at least half of the living players (or if nothing can prevent the same).|Serial Killer=You win if you are the last player alive (or if nothing can prevent the same).|SerialKiller=You win if you are the last player alive (or if nothing can prevent the same).|SerialKiller1=You win if you are the last player alive (or if nothing can prevent the same).|SerialKiller2=You win if you control at least half of the living players (or if nothing can prevent the same).|Survivor=You win if you are alive when the game ends.|Jester=You win if you are lynched at any time.|Jester1=You win if you are lynched at any time.|Jester2=You win if you are lynched at any time. You lose if you die by any other means.|Mime=You win if all members of your group are lynched.|Mime1=You win if all members of your group are lynched.|Mime2=You win if all members of your group are dead.|Lyncher=[Player] is your lynchee. You win if you are alive and [Player] is lynched at any time.|Lyncher1=[Player] is your lynchee. You win if you are alive and [Player] is lynched at any time.|Lyncher2=[Player] is your lynchee. You win if [Player] is lynched at any time.|Lyncher3=[Player] is your lynchee. You win if you are alive and [Player] is lynched at any time. You lose if [Player] dies by other means.|Third-party=You win if you are the last player alive.|Custom=You win if {{{2|}}}|{{{1}}}}}<noinclude>This template is for inserting standardized win conditions into role PMs. | <noinclude>{{Template |Designer=Mathdino |Name={{PAGENAME}} |Type=Utility |Sub=No}}</noinclude>{{#switch:{{{1|}}}|Town=You win if all threats to the town are eliminated and at least one town-aligned player is alive.|Town1=You win if all threats to the town are eliminated and at least one town-aligned player is alive.|Town2=You win if all mafia members are eliminated and at least one town-aligned player is alive.|Town3=You win if all threats to the town are eliminated.|TownWhiteFlag=You win if one or fewer mafia members remain and at least one town-aligned player is alive.|TownBlackFlag=You win if the mafia are reduced to one member before the town is reduced to three members.|TownRedFlag=You win if two mafia are lynched or if all mafia are dead.|Scum=You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).|Scum1=You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).|Scum2=You win if your group controls at least half of the living players (or if nothing can prevent the same).|Scum3=You win if all members of the town are eliminated (or if nothing can prevent the same).|Mafia=You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).|Mafia1=You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).|Mafia2=You win if at least half of the living players are mafia (or if nothing can prevent the same).|Mafia3=You win if all members of the town are eliminated (or if nothing can prevent the same).|Werewolf=You win if at least one werewolf is alive and all other players are dead (or if nothing can prevent the same).|Werewolf1=You win if at least one werewolf is alive and all other players are dead (or if nothing can prevent the same).|Werewolf2=You win if at least half of the living players are werewolves (or if nothing can prevent the same).|Werewolf3=You win if all members of the town are eliminated (or if nothing can prevent the same).|Multiball=You win when the other scum team is eliminated and you control at least half of the living players (or if nothing can prevent the same).|Multiball1=You win when the other scum team is eliminated and you control at least half of the living players (or if nothing can prevent the same).|Serial Killer=You win if you are the last player alive (or if nothing can prevent the same).|SerialKiller=You win if you are the last player alive (or if nothing can prevent the same).|SerialKiller1=You win if you are the last player alive (or if nothing can prevent the same).|SerialKiller2=You win if you control at least half of the living players (or if nothing can prevent the same).|Survivor=You win if you are alive when the game ends.|Jester=You win if you are lynched at any time.|Jester1=You win if you are lynched at any time.|Jester2=You win if you are lynched at any time. You lose if you die by any other means.|Unjester=You win if you are nightkilled or daykilled, and lose if eliminated by the Day vote or alive at endgame.|Mime=You win if all members of your group are lynched.|Mime1=You win if all members of your group are lynched.|Mime2=You win if all members of your group are dead.|Lyncher=[Player] is your lynchee. You win if you are alive and [Player] is lynched at any time.|Lyncher1=[Player] is your lynchee. You win if you are alive and [Player] is lynched at any time.|Lyncher2=[Player] is your lynchee. You win if [Player] is lynched at any time.|Lyncher3=[Player] is your lynchee. You win if you are alive and [Player] is lynched at any time. You lose if [Player] dies by other means.|Third-party=You win if you are the last player alive.|Custom=You win if {{{2|}}}|{{{1}}}}}<noinclude>This template is for inserting standardized win conditions into role PMs. | ||
==Syntax== | ==Syntax== |
Revision as of 22:05, 16 September 2020
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{{{1}}}This template is for inserting standardized win conditions into role PMs.
Syntax
For existing win conditions:
{{WinCon |(Faction Name)}}
For custom role PM's:
{{WinCon |Custom |(Win Conditions)}}