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Nano-Multiball: Difference between revisions
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Northsidegal (talk | contribs) (adding completed games) |
(Removing the L word) |
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* Day start. | * Day start. | ||
* Plurality | * Plurality elimination mechanics. | ||
* Night 1 occurs only if a Townie is | * Night 1 occurs only if a Townie is eliminated on Day 1; the setup is otherwise [[Nightless]]. | ||
* Night kills are compulsive for both Mafia and Werewolf; if no target is selected, one will be chosen randomly. | * Night kills are compulsive for both Mafia and Werewolf; if no target is selected, one will be chosen randomly. | ||
* If the Mafia Goon is killed at night, their own kill will fail unless it targets the Werewolf, and vice-versa. | * If the Mafia Goon is killed at night, their own kill will fail unless it targets the Werewolf, and vice-versa. | ||
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===<span style="color:red">Mafia Goon</span>=== | ===<span style="color:red">Mafia Goon</span>=== | ||
<blockquote>Welcome, [Player]. You are a '''<span style="color:red">Mafia Goon</span>'''. | <blockquote>Welcome, [Player]. You are a '''<span style="color:red">Mafia Goon</span>'''. | ||
* If a Townie is | * If a Townie is eliminated on Day 1, you must kill one other player. (If you do not submit a kill, one will be selected randomly.) | ||
* You win when the Werewolf is eliminated and you control half the Town. | * You win when the Werewolf is eliminated and you control half the Town. | ||
* You draw immediately on Day 2 if the Werewolf is still alive.</blockquote> | * You draw immediately on Day 2 if the Werewolf is still alive.</blockquote> | ||
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===<span style="color:brown">Werewolf</span>=== | ===<span style="color:brown">Werewolf</span>=== | ||
<blockquote>Welcome, [Player]. You are a '''<span style="color:brown">Werewolf</span>'''. | <blockquote>Welcome, [Player]. You are a '''<span style="color:brown">Werewolf</span>'''. | ||
* If a Townie is | * If a Townie is eliminated on Day 1, you must kill one other player. (If you do not submit a kill, one will be selected randomly.) | ||
* You win when the Mafia is eliminated and you control half the Town. | * You win when the Mafia is eliminated and you control half the Town. | ||
* You draw immediately on Day 2 if the Mafia Goon is still alive.</blockquote> | * You draw immediately on Day 2 if the Mafia Goon is still alive.</blockquote> |
Revision as of 21:22, 14 September 2020
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Nano-Multiball is a 5-player open multiball setup designed by BTD6_maker.
Roles
Mechanics
- Day start.
- Plurality elimination mechanics.
- Night 1 occurs only if a Townie is eliminated on Day 1; the setup is otherwise Nightless.
- Night kills are compulsive for both Mafia and Werewolf; if no target is selected, one will be chosen randomly.
- If the Mafia Goon is killed at night, their own kill will fail unless it targets the Werewolf, and vice-versa.
- If both Mafia and Werewolf are alive at the start of Day 2, they draw and the Town loses (even if they both killed the same Townie).
Role PMs
Vanilla Townie
Welcome, [Player]. You are a Vanilla Townie.
- You have no special abilities.
- You win when the Mafia and Werewolf are eliminated.
Mafia Goon
Welcome, [Player]. You are a Mafia Goon.
- If a Townie is eliminated on Day 1, you must kill one other player. (If you do not submit a kill, one will be selected randomly.)
- You win when the Werewolf is eliminated and you control half the Town.
- You draw immediately on Day 2 if the Werewolf is still alive.
Werewolf
Welcome, [Player]. You are a Werewolf.
- If a Townie is eliminated on Day 1, you must kill one other player. (If you do not submit a kill, one will be selected randomly.)
- You win when the Mafia is eliminated and you control half the Town.
- You draw immediately on Day 2 if the Mafia Goon is still alive.
Completed Games
History |
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Micro 739 - (Werewolf Win) |
Micro 744 - (Mafia Win) |
Micro 818 - (Werewolf Win) |
Micro 973 - (Mafia and Werewolf Draw) |