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(New page: {{role |alias= |align= Third-party |type= |choice= Night |notes= }} :''for more information, see: Cult'' A cultist is a role that has been recruited into a cult by a [[cult leade...)
 
m (cats: Cultists cannot recruit)
 
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{{role
{{role
|alias=  
|alias= Zombie
|align= Third-party
|align= Third-party
|type=
|type= Unpowered
|choice= Night
|choice=  
|notes=  
|notes=  
}}
}}
:''for more information, see: [[Cult]]''
 
A cultist is a role that has been recruited into a [[cult]] by a [[cult leader]]. Usually, for the interests of balance, a cultist loses any powers they had before they were converted.
A '''Cultist''' is a player that has been recruited into a [[Cult]] by a [[Cult Leader]]. They have since lost the abilities they had before recruitment.
 
Since their conversion, they are now exclusively allied with the [[Cult]]; however, before recruitment they were very often pro-Town or at the very least neutral.
 
For more information, see the [[Cult]] page.
 
==Variations==
Not all moderators take away recruits' previous abilities upon recruitment. For instance, it is possible for the Cult to have a [[Doctor]] in these types of games.
 
[[Category:Third-party roles]]

Latest revision as of 00:28, 24 June 2019

Cultist
Alias:
  • Zombie
Alignment:
Role type:
  • Unpowered
Choice: none

A Cultist is a player that has been recruited into a Cult by a Cult Leader. They have since lost the abilities they had before recruitment.

Since their conversion, they are now exclusively allied with the Cult; however, before recruitment they were very often pro-Town or at the very least neutral.

For more information, see the Cult page.

Variations

Not all moderators take away recruits' previous abilities upon recruitment. For instance, it is possible for the Cult to have a Doctor in these types of games.