You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.
Template:RolePM: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
|Role=Vanilla Townie | |Role=Vanilla Townie | ||
|Ability1={{Ability |Vanilla}} | |Ability1={{Ability |Vanilla}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TBulletproof|'''<div style="color:green">Bulletproof</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TBulletproof|'''<div style="color:green">Town Bulletproof</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Bulletproof | |Role=Bulletproof | ||
|Ability1={{Ability |Bulletproof2 |Night}} | |Ability1={{Ability |Bulletproof2 |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|T1-shot Bulletproof|'''<div style="color:green">1-shot Bulletproof</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|T1-shot Bulletproof|'''<div style="color:green">Town 1-shot Bulletproof</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=1-shot Bulletproof | |Role=1-shot Bulletproof | ||
|Ability1={{Ability |Bulletproof |1shot}} | |Ability1={{Ability |Bulletproof |1shot}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TSuperSaint|'''<div style="color:green">SuperSaint</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TSuperSaint|'''<div style="color:green">Town SuperSaint</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=SuperSaint | |Role=SuperSaint | ||
|Ability1={{Ability |Supersaint |Lynch}} | |Ability1={{Ability |Supersaint |Lynch}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TCop|'''<div style="color:green">Cop</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TCop|'''<div style="color:green">Town Cop</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Cop | |Role=Cop | ||
|Ability1={{Ability |Investigate |Night}} | |Ability1={{Ability |Investigate |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TSeer|'''<div style="color:green">Seer</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TSeer|'''<div style="color:green">Town Seer</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Seer | |Role=Seer | ||
|Ability1={{Ability |Seer |Night}} | |Ability1={{Ability |Seer |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TRole Cop|'''<div style="color:green">Role Cop</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TRole Cop|'''<div style="color:green">Town Role Cop</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Role Cop | |Role=Role Cop | ||
|Ability1={{Ability |RoleCop |Night}} | |Ability1={{Ability |RoleCop |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TGunsmith|'''<div style="color:green">Gunsmith</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TGunsmith|'''<div style="color:green">Town Gunsmith</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Gunsmith | |Role=Gunsmith | ||
|Ability1={{Ability |Gunsmith |Night}} | |Ability1={{Ability |Gunsmith |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TVanilla Cop|'''<div style="color:green">Vanilla Cop</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TVanilla Cop|'''<div style="color:green">Town Vanilla Cop</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Vanilla Cop | |Role=Vanilla Cop | ||
|Ability1={{Ability |VanillaCop |Night}} | |Ability1={{Ability |VanillaCop |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TGoon Cop|'''<div style="color:green">Goon Cop</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TGoon Cop|'''<div style="color:green">Town Goon Cop</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Goon Cop | |Role=Goon Cop | ||
|Ability1={{Ability |GoonCop |Night}} | |Ability1={{Ability |GoonCop |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TNeapolitan|'''<div style="color:green">Neapolitan</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TNeapolitan|'''<div style="color:green">Town Neapolitan</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Neapolitan | |Role=Neapolitan | ||
|Ability1={{Ability |Neapolitan |Night}} | |Ability1={{Ability |Neapolitan |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TDetective|'''<div style="color:green">Detective</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TDetective|'''<div style="color:green">Town Detective</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Detective | |Role=Detective | ||
|Ability1={{Ability |Detective |Night}} | |Ability1={{Ability |Detective |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TPsychologist|'''<div style="color:green">Psychologist</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TPsychologist|'''<div style="color:green">Town Psychologist</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Psychologist | |Role=Psychologist | ||
|Ability1={{Ability |Psychologist |Night}} | |Ability1={{Ability |Psychologist |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TCoroner|'''<div style="color:green">Coroner</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TCoroner|'''<div style="color:green">Town Coroner</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Coroner | |Role=Coroner | ||
|Ability1={{Ability |Coroner |Night}} | |Ability1={{Ability |Coroner |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TFBI Agent|'''<div style="color:green">FBI Agent</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TFBI Agent|'''<div style="color:green">Town FBI Agent</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=FBI Agent | |Role=FBI Agent | ||
|Ability1={{Ability |FBIAgent |Night}} | |Ability1={{Ability |FBIAgent |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TFollower|'''<div style="color:green">Follower</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TFollower|'''<div style="color:green">Town Follower</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Follower | |Role=Follower | ||
|Ability1={{Ability |Follower |Night}} | |Ability1={{Ability |Follower |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TForensic Investigator|'''<div style="color:green">Forensic Investigator</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TForensic Investigator|'''<div style="color:green">Town Forensic Investigator</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Forensic Investigator | |Role=Forensic Investigator | ||
|Ability1={{Ability |ForensicInvestigator |Night}} | |Ability1={{Ability |ForensicInvestigator |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TTracker|'''<div style="color:green">Tracker</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TTracker|'''<div style="color:green">Town Tracker</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Tracker | |Role=Tracker | ||
|Ability1={{Ability |Tracker |Night}} | |Ability1={{Ability |Tracker |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TWatcher|'''<div style="color:green">Watcher</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TWatcher|'''<div style="color:green">Town Watcher</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Watcher | |Role=Watcher | ||
|Ability1={{Ability |Watcher |Night}} | |Ability1={{Ability |Watcher |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TVoyeur|'''<div style="color:green">Voyeur</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TVoyeur|'''<div style="color:green">Town Voyeur</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Voyeur | |Role=Voyeur | ||
|Ability1={{Ability |Voyeur |Night}} | |Ability1={{Ability |Voyeur |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TSensor|'''<div style="color:green">Sensor</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TSensor|'''<div style="color:green">Town Sensor</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Sensor | |Role=Sensor | ||
|Ability1={{Ability |Sensor |Night}} | |Ability1={{Ability |Sensor |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TDoctor|'''<div style="color:green">Doctor</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TDoctor|'''<div style="color:green">Town Doctor</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Doctor | |Role=Doctor | ||
|Ability1={{Ability |Doctor |Night}} | |Ability1={{Ability |Doctor |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|Alarmist|'''<div style="color:green">Alarmist</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|Alarmist|'''<div style="color:green">Town Alarmist</div>''' | ||
You are an '''Alarmist''' | You are an '''Alarmist''' | ||
Line 116: | Line 116: | ||
'''Abilities:''' | '''Abilities:''' | ||
*Once per night you may target a player to be protected, this will protect them from one conversion for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a conversion.|}}{{#ifeq:{{{1|}}}|TBodyguard|'''<div style="color:green">Bodyguard</div>''' | *Once per night you may target a player to be protected, this will protect them from one conversion for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a conversion.|}}{{#ifeq:{{{1|}}}|TBodyguard|'''<div style="color:green">Town Bodyguard</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Bodyguard | |Role=Bodyguard | ||
|Ability1={{Ability |Bodyguard |Night}} | |Ability1={{Ability |Bodyguard |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TBabysitter|'''<div style="color:green">Babysitter</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TBabysitter|'''<div style="color:green">Town Babysitter</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Babysitter | |Role=Babysitter | ||
|Ability1={{Ability |Babysitter |Night}} | |Ability1={{Ability |Babysitter |Night}} | ||
|WinCon=Town}}}}{{#ifeq:{{{1|}}}|TJailkeeper|'''<div style="color:green">Jailkeeper</div>''' | |WinCon=Town}}}}{{#ifeq:{{{1|}}}|TJailkeeper|'''<div style="color:green">Town Jailkeeper</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Jailkeeper | |Role=Jailkeeper | ||
|Ability1={{Ability |Jailkeeper |Night}} | |Ability1={{Ability |Jailkeeper |Night}} | ||
|WinCon=Town}}|}} {{#ifeq:{{{1|}}}|CPR Doctor|'''<div style="color:green">CPR Doctor</div>''' | |WinCon=Town}}|}} {{#ifeq:{{{1|}}}|CPR Doctor|'''<div style="color:green">Town CPR Doctor</div>''' | ||
You are a '''CPR Doctor''' | You are a '''CPR Doctor''' | ||
Line 139: | Line 139: | ||
'''Abilities:''' | '''Abilities:''' | ||
*Once per night you may target a player, thus protecting them if they would die, but killing them if they would not. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill.|}} {{#ifeq:{{{1|}}}|Faith Healer| | *Once per night you may target a player, thus protecting them if they would die, but killing them if they would not. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill.|}} {{#ifeq:{{{1|}}}|Faith Healer| | ||
'''<div style="color:green">Faith Healer</div>''' | '''<div style="color:green">Town Faith Healer</div>''' | ||
You are a '''Faith Healer''' | You are a '''Faith Healer''' | ||
Line 146: | Line 146: | ||
'''Abilities:''' | '''Abilities:''' | ||
*Once per night you may target a player, thus protecting them if they would die, but killing them if they would not. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill. There is a 50% chance your ability will fail.|}} {{#ifeq:{{{1|}}}|Fire Fighter|'''<div style="color:green">Fire Fighter</div>''' | *Once per night you may target a player, thus protecting them if they would die, but killing them if they would not. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill. There is a 50% chance your ability will fail.|}} {{#ifeq:{{{1|}}}|Fire Fighter|'''<div style="color:green">Town Fire Fighter</div>''' | ||
You are a '''Fire Fighter''' | You are a '''Fire Fighter''' | ||
Line 153: | Line 153: | ||
'''Abilities:''' | '''Abilities:''' | ||
*Once per night you may target a player to be protected, this will protect them from one fire-kill for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill. You also remove any [petrol] dowsed onto your target by an arsonist or block the player from being dowsed.|}} {{#ifeq:{{{1|}}}|Poison Doctor|'''<div style="color:green">Poison Doctor</div>''' | *Once per night you may target a player to be protected, this will protect them from one fire-kill for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill. You also remove any [petrol] dowsed onto your target by an arsonist or block the player from being dowsed.|}} {{#ifeq:{{{1|}}}|Poison Doctor|'''<div style="color:green">Town Poison Doctor</div>''' | ||
You are a '''Poison Doctor''' | You are a '''Poison Doctor''' | ||
Line 161: | Line 161: | ||
'''Abilities:''' | '''Abilities:''' | ||
*You may target a player to be cured, this will cure them from poisoning and stop them from being poisoned for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill.|}} {{#ifeq:{{{1|}}}|Seraph Knight| | *You may target a player to be cured, this will cure them from poisoning and stop them from being poisoned for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill.|}} {{#ifeq:{{{1|}}}|Seraph Knight| | ||
'''<div style="color:green">Seraph Knight</div>''' | '''<div style="color:green">Town Seraph Knight</div>''' | ||
You are a '''Seraph Knight''' | You are a '''Seraph Knight''' | ||
Line 168: | Line 168: | ||
'''Abilities:''' | '''Abilities:''' | ||
*Once per game at night you can target a player to protect, thus blocking all kills except for lynches for as long as your alive|}} {{#ifeq:{{{1|}}}|Bomb|'''<div style="color:green">Bomb</div>''' | *Once per game at night you can target a player to protect, thus blocking all kills except for lynches for as long as your alive|}} {{#ifeq:{{{1|}}}|Bomb|'''<div style="color:green">Town Bomb</div>''' | ||
You are a '''Bomb''' | You are a '''Bomb''' | ||
Line 175: | Line 175: | ||
'''Abilities:''' | '''Abilities:''' | ||
*If you are targeted by someone for a night-kill both you and the attacker die.|}} {{#ifeq:{{{1|}}}|Desperado|'''<div style="color:green">Desperado</div>''' | *If you are targeted by someone for a night-kill both you and the attacker die.|}} {{#ifeq:{{{1|}}}|Desperado|'''<div style="color:green">Town Desperado</div>''' | ||
You are a '''Desperado''' | You are a '''Desperado''' | ||
Line 182: | Line 182: | ||
'''Abilities:''' | '''Abilities:''' | ||
*Once per day you may target a player to attempt to kill, if they are scum they die and if they are not scum aligned you die.|}} {{#ifeq:{{{1|}}}|TPGO|'''<div style="color:green">Paranoid Gun Owner</div>''' | *Once per day you may target a player to attempt to kill, if they are scum they die and if they are not scum aligned you die.|}} {{#ifeq:{{{1|}}}|TPGO|'''<div style="color:green">Town Paranoid Gun Owner</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=PGO | |Role=PGO | ||
|Ability1={{Ability |PGO |Night}} | |Ability1={{Ability |PGO |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|T1-shot PGO|'''<div style="color:green">1-shot Paranoid Gun Owner</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|T1-shot PGO|'''<div style="color:green">Town 1-shot Paranoid Gun Owner</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=1-shot PGO | |Role=1-shot PGO | ||
|Ability1={{Ability |APGO |1shot}} | |Ability1={{Ability |APGO |1shot}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TVigilante|'''<div style="color:green">Vigilante</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TVigilante|'''<div style="color:green">Town Vigilante</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Vigilante | |Role=Vigilante | ||
|Ability1={{Ability |Vigilante |Night}} | |Ability1={{Ability |Vigilante |Night}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|T1-shot Vig|'''<div style="color:green">1-shot Vigilante</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|T1-shot Vig|'''<div style="color:green">Town 1-shot Vigilante</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Vigilante | |Role=Vigilante | ||
|Ability1={{Ability |Vigilante |1shot}} | |Ability1={{Ability |Vigilante |1shot}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TVengeful|'''<div style="color:green">Vengeful</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TVengeful|'''<div style="color:green">Town Vengeful</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Vengeful | |Role=Vengeful | ||
|Ability1={{Ability |Kill |Lynch}} | |Ability1={{Ability |Kill |Lynch}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TMason|'''<div style="color:green">Mason</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TMason|'''<div style="color:green">Town Mason</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Mason | |Role=Mason | ||
|Ability1={{Ability |Mason |PreNight}} | |Ability1={{Ability |Mason |PreNight}} | ||
|WinCon=Town}}|}} {{#ifeq:{{{1|}}}|Virgin|'''<div style="color:green">Virgin</div>''' | |WinCon=Town}}|}} {{#ifeq:{{{1|}}}|Virgin|'''<div style="color:green">Town Virgin</div>''' | ||
You are a '''Virgin''' | You are a '''Virgin''' | ||
Line 219: | Line 219: | ||
'''Abilities:''' | '''Abilities:''' | ||
*If you are night-killed no night-kills may be executed the next night. You loose this ability of visited by a Hooker.|}} {{#ifeq:{{{1|}}}|TAscetic|'''<div style="color:green">Ascetic</div>''' | *If you are night-killed no night-kills may be executed the next night. You loose this ability of visited by a Hooker.|}} {{#ifeq:{{{1|}}}|TAscetic|'''<div style="color:green">Town Ascetic</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Ascetic | |Role=Ascetic | ||
|Ability1={{Ability |Ascetic |Night}} | |Ability1={{Ability |Ascetic |Night}} | ||
|WinCon=Town}}|}} {{#ifeq:{{{1|}}}|Nexus|'''<div style="color:green">Nexus</div>''' | |WinCon=Town}}|}} {{#ifeq:{{{1|}}}|Nexus|'''<div style="color:green">Town Nexus</div>''' | ||
You are a '''Nexus''' | You are a '''Nexus''' | ||
Line 231: | Line 231: | ||
'''Abilities:''' | '''Abilities:''' | ||
*Any effects targeted at you are randomly passed on to another player excluding night-kills.|}} {{#ifeq:{{{1|}}}|Lightning Rod|'''<div style="color:green">Lightning Rod</div>''' | *Any effects targeted at you are randomly passed on to another player excluding night-kills.|}} {{#ifeq:{{{1|}}}|Lightning Rod|'''<div style="color:green">Town Lightning Rod</div>''' | ||
You are a '''Lightning Rod''' | You are a '''Lightning Rod''' | ||
Line 238: | Line 238: | ||
'''Abilities:''' | '''Abilities:''' | ||
*All effects taken during the night -including night-kills- target you.|}}{{#ifeq:{{{1|}}}|TInnocent Child|'''<div style="color:green">Innocent Child</div>''' | *All effects taken during the night -including night-kills- target you.|}}{{#ifeq:{{{1|}}}|TInnocent Child|'''<div style="color:green">Town Innocent Child</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Innocent Child | |Role=Innocent Child | ||
|Ability1={{Ability |ActivatedIC |Any}} | |Ability1={{Ability |ActivatedIC |Any}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TD1 Innocent Child|'''<div style="color:green">Innocent Child</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TD1 Innocent Child|'''<div style="color:green">Town Innocent Child</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Innocent Child | |Role=Innocent Child | ||
|Ability1={{Ability |Innocent Child |D1}} | |Ability1={{Ability |Innocent Child |D1}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TNurse|'''<div style="color:green">Nurse</div>'''=== | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TNurse|'''<div style="color:green">Town Nurse</div>'''=== | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Nurse | |Role=Nurse | ||
|Ability1={{Ability |Backup |Doctor}} | |Ability1={{Ability |Backup |Doctor}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TDeputy|'''<div style="color:green">Deputy</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TDeputy|'''<div style="color:green">Town Deputy</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Deputy | |Role=Deputy | ||
|Ability1={{Ability |Backup |Cop}} | |Ability1={{Ability |Backup |Cop}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TUniversal Backup|'''<div style="color:green">Universal Backup</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TUniversal Backup|'''<div style="color:green">Town Universal Backup</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Universal Backup | |Role=Universal Backup | ||
|Ability1={{Ability |UBackup}} | |Ability1={{Ability |UBackup}} | ||
|WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TRoleblocker|'''<div style="color:green">Roleblocker</div>''' | |WinCon=Town}}|}}{{#ifeq:{{{1|}}}|TRoleblocker|'''<div style="color:green">Town Roleblocker</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Roleblocker | |Role=Roleblocker | ||
|Ability1={{Ability |Roleblocker |Night}} | |Ability1={{Ability |Roleblocker |Night}} | ||
|WinCon=Town}}|}} {{#ifeq:{{{1|}}}|Reflector|'''<div style="color:green">Reflector</div>''' | |WinCon=Town}}|}} {{#ifeq:{{{1|}}}|Reflector|'''<div style="color:green">Town Reflector</div>''' | ||
You are a '''Reflector''' | You are a '''Reflector''' | ||
Line 275: | Line 275: | ||
'''Abilities:''' | '''Abilities:''' | ||
*Once per night you may target a player, thus causing any effects targeted at you to affect your target except for night-kills.|}} {{#ifeq:{{{1|}}}|TAsceticizer|'''<div style="color:green">Asceticizer</div>''' | *Once per night you may target a player, thus causing any effects targeted at you to affect your target except for night-kills.|}} {{#ifeq:{{{1|}}}|TAsceticizer|'''<div style="color:green">Town Asceticizer</div>''' | ||
{{CustomRolePM | {{CustomRolePM | ||
|Align=Town | |Align=Town | ||
|Role=Asceticizer | |Role=Asceticizer | ||
|Ability1={{Ability |Asceticize |Night}} | |Ability1={{Ability |Asceticize |Night}} | ||
|WinCon=Town}}|}} {{#ifeq:{{{1|}}}|Beloved Princess||}} {{#ifeq:{{{1|}}}|Deprogrammer|'''<div style="color:green">Deprogrammer</div>''' | |WinCon=Town}}|}} {{#ifeq:{{{1|}}}|Beloved Princess||}} {{#ifeq:{{{1|}}}|Deprogrammer|'''<div style="color:green">Town Deprogrammer</div>''' | ||
You are a '''Deprogrammer''' | You are a '''Deprogrammer''' | ||
Revision as of 11:50, 13 April 2018
|
This template is for inserting wgeurt's standardized role PM's. You can find them here: Category:Setup Role PM's.
Syntax
For existing role PM's:
{{RolePM |(Role Name)}}
For custom role PM's:
{{RolePM |Custom |(Color) |(Alignment) |(Role Name) |(Abilities)}}
For examples see: Template:RolePM/Examples