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Alternating 9P: Difference between revisions
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{{RolePM| MGoon}} | {{RolePM| MGoon}} | ||
{{RolePM| Vanilla Townie}} | {{RolePM| Vanilla Townie}} | ||
{{RolePM| Custom| Town| Even Night Cop| {{Ability| Cop| ENight}}}} | {{RolePM| Custom| green| Town| Odd Night Doctor| {{Ability| Doctor| ONight}}}} | ||
{{RolePM| Custom| green| Town| Even Night Cop| {{Ability| Cop| ENight}}}} | |||
==History== | ==History== |
Latest revision as of 12:57, 11 April 2018
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Alternating 9P is based on the C9 setup. The original version of this setup was titled Even/ Odd C9 and had 7 players. It has since been upgraded to 9.
Setup
Mechanics
- Daystart
- The Doctor can only act on Odd nights (ie; 1, 3, 5)
- The Cop can only act on Even nights (ie; 2, 4, 6)
Role PM's
Mafia Goon
Welcome, [Player]! You are a Mafia Goon.
Abilities:
- Factional Communication: Each night phase, you may talk to your group here [Link].
- Factional Kill: Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.
Win Conditions:
- You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).
Vanilla Townie
Welcome, [Player]! You are a Vanilla Townie.
Abilities:
- You have no abilities other than your voice and your vote.
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Town Odd Night Doctor
Welcome, [Player]! You are a Town Odd Night Doctor.
Abilities:
- Heal: Each odd-numbered night phase, you may target one player in the game to heal them. They will be protected from a single kill. You may not target yourself.
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Town Even Night Cop
Welcome, [Player]! You are a Town Even Night Cop.
Abilities:
- Cop: Each even-numbered night phase, you may target one player in the game to investigate them. You will receive a result of "Mafia", "Not Mafia", or "No Result".
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
History
History |
---|
Open 103 - (Mafia Win) |
Open 149 - (Mafia Win) |
Open 169 - (Town Win) |
Open 398 - (Town Win) |
Micro 95 - (Mafia Win) |
Micro 452 - (Mafia Win) |
Micro 789 - (Mafia Win) |
- Total Games: 4
- Town Win: 50%
- Scum Win: 50%
- Draw: 0%