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'''Medical Mafia''' is | __NOTOC__ | ||
{{Setups | |||
|Title=Medical Mafia | |||
|Setup Size=Micro | |||
|Players=9 | |||
|Designer=Aimee | |||
|Designer2= | |||
|Designer3= | |||
|Notes=}} | |||
'''Medical Mafia''' is a 9-player [[Open Setup]] created by [[Aimee]], featuring a variety of Doctor roles. | |||
==Setup== | |||
* 2 {{setuprole|Mafia Goon|Mafia Goons}} | * 2 {{setuprole|Mafia Goon|Mafia Goons}} | ||
* 1 | * 1 {{setuprole|Doctor}} | ||
* 1 {{setuprole|Weak Doctor}} | * 1 {{setuprole|Weak Doctor}} | ||
* 1 {{setuprole|CPR Doctor}} | * 1 {{setuprole|CPR Doctor}} | ||
* 1 {{setuprole|Paranoid Doctor}} | * 1 {{setuprole|Paranoid Doctor}} | ||
* 1 {{setuprole|Quack Doctor}} | * 1 {{setuprole|Quack Doctor}} | ||
* 1 {{setuprole|Naive Doctor}} | * 1 {{setuprole|Naive Doctor}} | ||
* 1 {{setuprole|Nurse}} | * 1 {{setuprole|Nurse}} | ||
==Mechanics== | |||
*Daystart | |||
*Every player who is a Doctor is not told which version they are, and will be revealed as "Doctor" | |||
*Doctors who protect only stop a single nightkill | |||
*[[Weak Doctor]] dies if it targets a Mafia Goon (and isn't protected themself) | |||
*[[CPR Doctor]] saves their target from a nightkill, but if the player isn't actually targeted for a nightkill, the CPR Doctor kills them instead. | |||
*[[Paranoid Doctor]] is the functional equivalent of a [[Jailkeeper]] | |||
*[[Quack]] [[Doctor]] kills their target instead of protecting them, the functional equivalent of a [[Vigilante]] | |||
*[[Naive]] [[Doctor]] does nothing at all | |||
*[[Nurse]] becomes the role of the first Doctor to die. | |||
*'''Endgame Ruling:''' Mafia win when they control 50% of the town, regardless of whichever Doctor(s) are still alive. | |||
==Role PM's== | |||
===<div style="color:red">Mafia Goon</div>=== | |||
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name]. | |||
'''Abilities:''' | |||
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link]. | |||
*Factional kill: Each night phase, one of you or your partner may perform the factional kill. | |||
'''Win condition:''' | |||
*You win when you control 50% of the town. | |||
===<div style="color:green">Town Doctor</div>=== | |||
* Welcome, [Player Name], you are a '''Town Doctor'''. | |||
'''Abilities:''' | |||
*Each night phase, you may use a "protection" action on a player in the game. You're not exactly sure what you will do, though. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated and there is at least one town player alive. | |||
===<div style="color:green">Town Nurse</div>=== | |||
* Welcome, [Player Name], you are a '''Town Nurse'''. | |||
'''Abilities:''' | |||
*Upon the death of a Doctor, you will inherit a protection ability. | |||
*Each night phase, you are able to protect a player from a single nightkill. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated and there is at least one town player alive. | |||
==History & Stats== | |||
Stats: | |||
{{:Medical Mafia/Stats}} | |||
{{SetupHistory/Database}} |
Latest revision as of 19:52, 14 June 2017
|
Medical Mafia is a 9-player Open Setup created by Aimee, featuring a variety of Doctor roles.
Setup
- 2 Mafia Goons
- 1 Doctor
- 1 Weak Doctor
- 1 CPR Doctor
- 1 Paranoid Doctor
- 1 Quack Doctor
- 1 Naive Doctor
- 1 Nurse
Mechanics
- Daystart
- Every player who is a Doctor is not told which version they are, and will be revealed as "Doctor"
- Doctors who protect only stop a single nightkill
- Weak Doctor dies if it targets a Mafia Goon (and isn't protected themself)
- CPR Doctor saves their target from a nightkill, but if the player isn't actually targeted for a nightkill, the CPR Doctor kills them instead.
- Paranoid Doctor is the functional equivalent of a Jailkeeper
- Quack Doctor kills their target instead of protecting them, the functional equivalent of a Vigilante
- Naive Doctor does nothing at all
- Nurse becomes the role of the first Doctor to die.
- Endgame Ruling: Mafia win when they control 50% of the town, regardless of whichever Doctor(s) are still alive.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when you control 50% of the town.
Town Doctor
- Welcome, [Player Name], you are a Town Doctor.
Abilities:
- Each night phase, you may use a "protection" action on a player in the game. You're not exactly sure what you will do, though.
Win condition:
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Nurse
- Welcome, [Player Name], you are a Town Nurse.
Abilities:
- Upon the death of a Doctor, you will inherit a protection ability.
- Each night phase, you are able to protect a player from a single nightkill.
Win condition:
- You win when all threats to the town have been eliminated and there is at least one town player alive.
History & Stats
Stats:
- Total Games: 12
- Town Win: 75%
- Scum Win: 25%
- Draw: 0%
History |
---|
Open 40 - (Town Win) |
Open 205 - (Town Win) |
Open 251 - (Town Win) |
Open 270 - (Mafia Win) |
Open 310 - (Town Win) |
Open 388 - (Town Win) |
Open 420 - (Town Win) |
Open 469 - (Mafia Win) |
Micro 112 - (Town Win) |
Micro 233 - (Town Win) |
Micro 256 - (Mafia Win) |
Micro 333 - (Town Win) |
Micro 356 - (Town Win) |
Micro 916 - (Town Win) |