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| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured setup...</h2>
| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured setup...</h2>
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| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image4}}This month's featured setup is [[Vengeful Mafia]]!<br/>
| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image4}}This month's featured setup is [[Near Vanilla]]!<br/>
This setup designed by [[Kelly Chen]] is the most played [[Open Setup]] we currently have on our site. Based around the idea of using as few players as possible this setup is for 5 players. The basic concept is that if a Townie is lynched on the first day they get to shoot someone, thus deciding whether Mafia win (as there are then equal Mafia as the Townies) or the town get a second chance the next day. An interesting feature of this setup is that the predicted win-percentages are very similar to the actual ones. One could conclude that despite our efforts at finding scum we are actually all still just playing a random game. No other game has the sample-size large enough to add to this claim however, so what you make of it is up to you.
This setup designed by [[Yosarian2]] is for 14 players and is based designed to be simple; using as little power roles as possible while keeping actions taken during the night important. What is most noticeable about the setup is the fact that the [[Mafia]] have no power roles, forcing them to focus on day-play rather than night-play. If you feel like running something simple and want to make a few of the older mafia-veterans nostalgic this setup may well be for you!
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Revision as of 16:12, 7 January 2016

Welcome to MafiaWiki,
The largest wiki for the Game of Mafia on the web.
We have a total of 4,739 articles.

About Mafia...

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"In the peaceful Sicilian village of Salem, a dark presence is about to make itself known. For years, the family based crime organization known as the Mafia has been establishing itself in the foundation of the community. Until now, the naive citizens have been unaware of the evil among them. Tonight, however, the Mafia makes its move. Tonight, someone will die, and until the Mafia has eliminated all opposition, the innocent will continue to die. Unless, of course, the Mafia is destroyed first..."

The above is a typical opening for the game called Mafia (Also known as "Werewolves of Miller's Hollow" or "Town of Salem"). The game can be played by an indeterminate group of people, each playing the role of either a murdering Mafia member or an innocent townsperson, along with a game moderator. At the beginning of the game, Night falls, and the Mafia family members become aware of each other (by communication from the moderator). They then choose a victim, and the moderator announces the death scene. When Day breaks, the town must try to weed out the evil by lynching someone they suspect to be mafia.

The game of Mafia (in Meat World) is usually run with playing cards representing the possible roles in the game. The moderator secretly distributes the cards to the players, then has everyone put their head down/close their eyes. During the Night, the moderator "wakes up" the mafia, and they silently choose a victim. During the Day, everyone discusses, argues, swears, and eventually votes for someone to lynch. The cycle repeats until the endgame.

MafiaScum, however, is devoted to the online version of the game. As far as anyone knows, this version was first attempted in August 2000 on the Grey Labyrinth website. It was so successful that mith (a regular GL-er) felt it warranted its own site. Online Mafia has the potential for more strategy and subtlety because it removes most of the possibility for cheating and provides players with a chance to form suspicion based on logic and voting patterns instead of facial expression. It also has the potential for just as many (if not more) laughs, because the players can act however they like, no matter how shy they might be in real life.

For more information on the game check out this article: Game of Mafia

Getting Started...

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To get yourself into a game the first thing you will have to do is go to our forum. You need to register an account with us in order to do almost anything, the link to register is in the top right corner of the index-page. Please be aware that to register an account you will need a valid e-mail address, as it is required to try and filter out a few of those darn Chinese bots.
All of our sign-up threads for games are found in the Queue subforum. To join a game, post something along the lines of "/in" in its signup thread. You will be assigned to a player list, and when the list is full, you will be instructed further on where to go and what to do. If you're new to the site, we don't recommend joining a lot of games at once in case you lose interest and flake out of all of them later on. If you decide that you want to abandon a sign-up list before you are assigned to a game, post "/out". For more details and information please read this guide: Quick Guide to Mafiascum

Featured role...

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This month's featured role is the Godfather!

This role is one of the oldest around, created as a means of countering the Follow the Cop breaking strategy while maintaining simplicity. A Godfather lets you appear "innocent" on inspection by a Cop, thus creating an element of uncertainty for any of the cop's results. If you find yourself with this role; make the most of it. You can only be caught by your play (if there aren't any other Power Roles that can catch you) and this means that you don't have to worry about being too noticeable.

Featured setup...

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This month's featured setup is Near Vanilla!

This setup designed by Yosarian2 is for 14 players and is based designed to be simple; using as little power roles as possible while keeping actions taken during the night important. What is most noticeable about the setup is the fact that the Mafia have no power roles, forcing them to focus on day-play rather than night-play. If you feel like running something simple and want to make a few of the older mafia-veterans nostalgic this setup may well be for you!

Help us out!

Without contributers this wiki wouldn't exist! Help us out by creating articles on mafia theory, keeping things tidy and organised, and producing content covering anything to do with mafia. Every little helps and we couldn't do this without the aid of others. To find ways you can help out either check the wiki-thread here or read the to-do lists here.

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