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The winning scumteam was: Unquenchable Fire, RadiantCowbells}}
The winning scumteam was: Unquenchable Fire, RadiantCowbells}}


==Repeat customers (3+ games)==
==Players by # games played (excluding newbie games)==
* notscience, Sakura Hana (5 games)
5 - notscience, Sakura Hana
* Metal Sonic, Nachomamma8 (3 games)
 
3 - Metal Sonic, Nachomamma8
 
2 - Brian Skies, Cabd, Flubbernugget, Ms Marangal, SXTLHGaiden, Titus, Varsoon, Wisdom, ZZZX


[[Category:ScummerSubpages]]
[[Category:ScummerSubpages]]

Revision as of 05:37, 1 December 2015

pieguyn   Games   Modded Games    



2014

Mini 1564 - Nyctapolis

Modded by: pieguyn Type: Mini Normal Length: 4 days, 41 pages Outcome: Perfect Mafia win

Comment: setup was very basic, designed to be fair and have a lot of roles that were fun to play. scum had daychat (which is a must for me when I play scum), town had Masons and a JOAT that had a lot of choice on how to use his role.

Highlights include:

  • Sakura Hana fakeclaiming Doc and having it go uncontested for the second time, despite claiming to have protected someone who died ._.

The winning scumteam was: notSakura (notscience + Sakura Hana), InsidiousLemons, enomis


Mini 1593 - 咲 -Saki- Mafia

Modded by: pieguyn Type: Mini Theme Length: 5 days, 151 pages Outcome: Mafia win

Comment: it was really fun to run a game based on really obscure flavor, and have it fill and be able to put as much flavor as any other game (even for people who are familiar with anime/manga, Saki is still kind of unknown). I wanted to make it as immersive as it would be in any other game; if you were familiar with the flavor, I did not want to take anything away from the experience just because no one else was. that's not to say I'm particularly good at flavor, but oh well ~

Highlights include:

  • zmuffinman writing an entire thesis on why Sakura Hana was scum (it was wrong)
  • D1 being 94 pages, taking I think 2nd for longest D1 in a mini. it was essentially every single member of the town getting in shitstorms with the rest of the town. yet, despite that, they managed to have a scum wagon 24 hours until deadline which...... got derailed in favor of a town wagon. RIP
  • Drew-sta getting modkilled after erroneously quoting part of his role PM (which was my fault for not making it clear enough, but still, lolol)
  • lots and lots and lots of page tops, to the point where everyone started ganging up on me to take my pagetops ;w;
  • Rubicon pulling the game out in 3p LYLO ^.^

The winning scumteam was: Rubicon, Drew-sta, DarkLightA


Mini 1621: Frog Mafia

Modded by: Rumia x Cirno (pieguyn + GuyInFreezer) Type: Large Theme Length: 4 days, 41 pages Outcome: Town win

Comment: first setup I ran with GIF. frog flavor ftw ~

The winning town was: Primate, VictorDeAngelo, orcinus_theoriginal, 2birds1stone, Garmr, Bookitty, Flubbernugget, massive, ArcAngel9, Feysal

2015

Corpse Party Mafia

Modded by: pieguyn Type: Large Theme Length: 5 days, 95 pages Outcome: Mafia win

Comment: this was a mechanical setup; everyone started at 0% Darkness and died if they reached 100% Darkness over the course of the game, where Darkness could be increased by RL time passing or being voted (it also replaced the scum nightkill). I kind of messed up the setup, though, and gave scum way too much power while town hardly had anything. plus I made town's primary investigative a flavor cop when flavor was not assigned to alignment in an obvious way, which I had missed during the design of the setup. overall the main takeaways from this were not to attempt to do too much with one setup and to double check all the roles actually function as intended.

The winning scumteam was: lufan131, Ankamius, 4nxi3ty


Saki Achiga-hen episode of side-A Mafia

Modded by: pieguyn Type: Large Theme Length: 5 days, 200 pages Outcome: Town win

Comment: this was a lot more power heavy than the first Saki-game; major point of the setup was a 4-man scum team with a 1x dayvig in a 20p game vs. a high-power town, including a full vigilante and a set of masons with investigative abilities. the setup was designed so that a scum team that survived the early game would be able to carry to completion. however, the strongman got lynched D1, and from there, the rest of the scum team got #rekt by consecutive tracker guilties and the mason team surviving to N3. most people judged it as town sided and there were mixed opinions on whether the setup was breakable via flavor (the most obvious explanation flavor-wise was the correct one, but I firmly believe people who stopped to consider the flavor in more depth would have realized this wouldn't necessarily be the case, and at least one person agrees with me on this. regardless, I need to make sure this doesn't happen again in future games). the game itself was a giant spamfest which I probably would have not been able to follow at all had I been in the game.

Highlights include:

  • Gin and Sonic and Elbirn's yuri PT. <3
  • singersigner rolling vigilante, shortly after the famous Team Mafia game where she destroyed the scum team as vig by shooting the most widely townread scum player. she ended up shooting town all game. o well ~
  • Chandra Nalaar getting two consecutive guilties as Ascetic Tracker, while WIFOM'ing the scum team into believing he couldn't be shot. some people ended up pushing him as scum anyway near the end of the game, for reasons I won't ever understand.

The winning town was: Benjamin Applebaum (notscience + The Bulge), Gin and Sonic (Mac + Metal Sonic), ZZZX, Cabd, Elbirn, Profgessor Emotion (mastin2 + Ms Marangal), Sakura Hana, Voidedmafia, Bins, Bitmap, Wisdom, Nachomamma8, Chandra Nalaar, Skybird, Varsoon, singersigner


Newbie 1629

Modded by: pieguyn Type: Newbie Length: 4 days, 29 pages Outcome: Mafia win

Comment: Highlights include:

  • scum-Aneninen being unceremoniously flashlynched on D2 before making any posts, prompting Edosurist, his scum partner, to start raging really hard in-thread.
  • Edosurist proceeding to ... get widely town read and crusade all the way through 3p LYLO to win.

The winning scumteam was: Edosurist, Aneninen


Mini 1704: Butterfly Mafia

Modded by: Rumia x Cirno (pieguyn + GuyInFreezer) Type: Mini Theme Length: 5 days, 65 pages Outcome: Town win

Comment: another GIF setup, featuring the best combination of roles ever, town tracker + mafia fruit vendor. plus miller + universal backup (which people questioned during the game bc lololol).

Highlights include:

  • the game took almost the full 3 weeks to fill, and was thus the only mini theme game running for a long while. mwahaha ~
  • Acutest Kitty (Plotinus and wgeurts) claiming scum and trolling on the last day when it became obvious they wouldn't win.

The winning town was: Annadog40, farside22, All Alone, sangres (fferyllt + Nachomamma8), Drama Queens (Ms Marangal + Tammy), Heartless (Antihero + TellTaleHeart), Cabd, JeanDarc, Veegee, Red Gyarados (Brian Skies + notscience)


NY 189 - Flower Viewing Festival

Modded by: pieguyn Type: Large Normal Length: 8 days, 170 pages Outcome: Town win

Comment: this game was ran with 5-day deadlines; I hadn't seen a short deadline game in a while before this (coincidentally the Blitz queue was introduced shortly after this game started) and every single one I had seen was fun as hell. I made it a point to run it in the normal queue and kind of pushed the normal guidelines a lot, e.g. I included a Flower Vendor in the game rather than the usual Fruit Vendor which I was told might not pass depending on the review team but fortunately it did. ~ the game turned out to be somewhat vitriolic, with at least 3 people replacing out due to frustration. the setup was probably town sided - I included 3 masons and probably should have only put 2.

Highlights include:

  • everyone getting into the spirit of the flavor of the game, particularly Shiro and Salamence20. Shiro posted an image she had photoshop'd of everyone's avis standing in a flower field, which continues to be one of the best things I've ever seen in a mafia game, and a bunch of people had a whole narrative built based around the flavor (princess Shiro vs. dark princess Sakura oo).
  • DrippingGoofball replacing in late game and essentially unilaterally solving the game with her scumputer, which I didn't get to see at all before this game.
  • Sakura Hana playing like a fucking goddess the whole game. in the end she only got caught in MYLO due to an ill-thought fakeclaim and general player POE at the end.

The winning town was: Bearbert D, Ricastle, Vedith, BananaCucho, AxleGreaser, Spiffeh, ika, I am Innocent, Flubbernugget, DrippingGoofball, Slandaar, Shiro, MarioManiac4, Echo Echo, and Davsto


Newbie 1654 - A Game of Poker

Modded by: pieguyn Type: Newbie Length: 3 days, 26 pages Outcome: Perfect Mafia win

Comment: this was among the first Newbie games to be ran during the trial of daytalk. this game is a very good example of why mass inactivity in LYLO is a very bad thing.

The winning scumteam was: 0verfl0w, Vedith


Newbie 1655 - Parfait

Modded by: pieguyn Type: Newbie Length: 3 days, 33 pages Outcome: Perfect Mafia win

Comment: Highlights include:

  • RadiantCowbells trolling after the hammer in LYLO by changing his avi to the moon from Majora's Mask and quoting a bunch of stuff from the game, claiming in the mafia PT he was "crashing the moon into Termina tomorrow morning".

The winning scumteam was: Unquenchable Fire, RadiantCowbells

Players by # games played (excluding newbie games)

5 - notscience, Sakura Hana

3 - Metal Sonic, Nachomamma8

2 - Brian Skies, Cabd, Flubbernugget, Ms Marangal, SXTLHGaiden, Titus, Varsoon, Wisdom, ZZZX