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(Created page with "{{SetupPage |Players=13 |Type1=Untested Mini |Introduction=This setup was designed for the Open Setup Deesign Contest 2015. |TownRoles=1 Town X-shot Cop 1 Town X-shot Jailke...") |
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|Introduction=This setup was designed for the Open Setup Deesign Contest 2015. | |Introduction=This setup was designed for the Open Setup Deesign Contest 2015. | ||
|TownRoles=1 Town X-shot Cop | |TownRoles=*1 Town X-shot Cop | ||
1 Town X-shot Jailkeeper | *1 Town X-shot Jailkeeper | ||
1 Town X-shot Vigilante | *1 Town X-shot Vigilante | ||
7 VTs | *7 VTs | ||
|ScumRoles1=1 Mafia Y-shot Rolecop | |ScumRoles1=*1 Mafia Y-shot Rolecop | ||
1 Mafia Y-shot Doctor | *1 Mafia Y-shot Doctor | ||
1 Mafia Y-shot Framer | *1 Mafia Y-shot Framer | ||
Revision as of 10:32, 21 October 2015
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This setup was designed for the Open Setup Deesign Contest 2015.
Setup
- 1 Mafia Y-shot Rolecop
- 1 Mafia Y-shot Doctor
- 1 Mafia Y-shot Framer
- 1 Town X-shot Cop
- 1 Town X-shot Jailkeeper
- 1 Town X-shot Vigilante
- 7 VTs
Mechanics
- Daystart
- "X" starts as 4, and decreases with each shot spent by one of the power roles.
- "Y" starts as 4, and decreases with each shot spent by one of the power roles.
- If X or Y goes below 0 in one night, all actions by that team will fail and no shots will be spent.
- Every time a Town Power Role dies, X increases by 1.
- Every time a Mafia Member dies, Y increases by 1.
History
History |
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Open 634 - (Town Win) |
Open 728 - (Town Win) |