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Fire and Scum: Difference between revisions
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===<div style="color:red">Mafia Goon</div>=== | ===<div style="color:red">Mafia Goon</div>=== | ||
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name] | * Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name]. | ||
'''Abilities:''' | '''Abilities:''' | ||
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*You win when the other scum team is eliminated and you control 50% of the town or nothing can prevent this from occurring. | *You win when the other scum team is eliminated and you control 50% of the town or nothing can prevent this from occurring. | ||
===< | ===<span style="color: orange">Stealth Arsonist</span>=== | ||
* Welcome, [Player Name]. You are a ''' | * Welcome, [Player Name]. You are a '''Stealth Arsonist''', along with your partner, [Player Name]. | ||
'''Abilities:''' | '''Abilities:''' | ||
*Factional dousing: Each night phase, you may perform the factional dousing. | *Factional dousing: Each night phase, you may perform the factional dousing. | ||
*Factional ignition: Each night phase | *Factional ignition: Each night phase, you may kill all players doused. | ||
*No players will be notified of being doused until you have ignited once. | *No players will be notified of being doused until you have ignited once. | ||
'''Win condition:''' | '''Win condition:''' | ||
*You win when the other scum team is eliminated and you control 50% of the town or nothing can prevent this from occurring. | *You win when the other scum team is eliminated and you control 50% of the town or nothing can prevent this from occurring. | ||
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'''Abilities:''' | '''Abilities:''' | ||
*Your weapon is your vote, you have no night actions. | *Your weapon is your vote, you have no night actions. | ||
'''Win condition:''' | '''Win condition:''' | ||
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'''Abilities:''' | '''Abilities:''' | ||
*Each night phase, you may protect one player in the game from being nightkilled | *Each night phase, you may protect one player in the game from being nightkilled by the mafia. | ||
'''Win condition:''' | '''Win condition:''' | ||
*You win when all threats to the town have been eliminated and there is at least one town player alive. | *You win when all threats to the town have been eliminated and there is at least one town player alive. | ||
===<div style="color:green">Town | ===<div style="color:green">Town Firefigher</div>=== | ||
* Welcome, [Player Name], you are a '''Town | * Welcome, [Player Name], you are a '''Town Firefighter'''. | ||
'''Abilities:''' | '''Abilities:''' | ||
*Each night phase, you | *Each night phase, you may protect one player in the game from being nightkilled by the arsonists by undoing their douse attempt. | ||
'''Win condition:''' | '''Win condition:''' |
Revision as of 00:22, 28 March 2015
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Fire and Scum is an open setup game with 13 players, modified from the Fire and Ice setup. THIS IS NOT AN APPROVED SETUP. THIS IS A WORK IN PROGRESS! DO NOT USE WITHOUT REVIEW!
Setup
Mechanics
- Daystart
- No one is kill immune, unless healed by the doctor or saved by the firefighter.
- No one can self-target. Scum cannot attack their own teammate.
- The firefighter saves anyone previously in harms way by the arsonists.
- The arsonists can choose to ignite and douse on the same night.
Order of Operations
The following actions occur in this order (regardless of Natural Order Resolution).
- Day End
- Mafia Kill/Arsonists Douse
- Doctor Heal/Firefighter Saves
- Arsonists Ignite
- Day End
Role PMs
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when the other scum team is eliminated and you control 50% of the town or nothing can prevent this from occurring.
Stealth Arsonist
- Welcome, [Player Name]. You are a Stealth Arsonist, along with your partner, [Player Name].
Abilities:
- Factional dousing: Each night phase, you may perform the factional dousing.
- Factional ignition: Each night phase, you may kill all players doused.
- No players will be notified of being doused until you have ignited once.
Win condition:
- You win when the other scum team is eliminated and you control 50% of the town or nothing can prevent this from occurring.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Doctor
- Welcome, [Player Name], you are a Town Doctor.
Abilities:
- Each night phase, you may protect one player in the game from being nightkilled by the mafia.
Win condition:
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Firefigher
- Welcome, [Player Name], you are a Town Firefighter.
Abilities:
- Each night phase, you may protect one player in the game from being nightkilled by the arsonists by undoing their douse attempt.
Win condition:
- You win when all threats to the town have been eliminated and there is at least one town player alive.
History
None. This game is in design by Titus.