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'''Abilities:''' | '''Abilities:''' | ||
*Any effects targeted at you are randomly passed on to another player excluding night-kills.|}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}}</includeonly> | *Any effects targeted at you are randomly passed on to another player excluding night-kills.|}} {{#ifeq:{{{1|}}}|Lightning Rod|==='''<div style="color:green">Lightning Rod</div>'''=== | ||
You are a '''Lightning Rod''' | |||
'''Win Conditions:''' | |||
*You win if all threats to the town are eliminated and at least one town-aligned player is alive. | |||
'''Abilities:''' | |||
*All effects taken during the night -including night-kills- target you.|}} {{#ifeq:{{{1|}}}|Innocent Child|==='''<div style="color:green">Innocent Child</div>'''=== | |||
You are a '''Innocent Child''' | |||
'''Win Conditions:''' | |||
*You win if all threats to the town are eliminated and at least one town-aligned player is alive. | |||
'''Abilities:''' | |||
*You may PM the mod at any time to have him reveal your role to everyone in the game topic.|}} {{#ifeq:{{{1|}}}|Nurse|==='''<div style="color:green">Nurse</div>'''=== | |||
You are a '''Nurse''' | |||
'''Win Conditions:''' | |||
*You win if all threats to the town are eliminated and at least one town-aligned player is alive. | |||
'''Abilities:''' | |||
*If a Doctor dies at any time you become a Doctor.|}} {{#ifeq:{{{1|}}}|Deputy|==='''<div style="color:green">Deputy</div>'''=== | |||
You are a '''Deputy''' | |||
'''Win Conditions:''' | |||
*You win if all threats to the town are eliminated and at least one town-aligned player is alive. | |||
'''Abilities:''' | |||
*If a Cop dies at any time you become a Cop.|}} {{#ifeq:{{{1|}}}|Universal Backup|==='''<div style="color:green">Universal Backup</div>'''=== | |||
You are a '''Universal Backup''' | |||
'''Win Conditions:''' | |||
*You win if all threats to the town are eliminated and at least one town-aligned player is alive. | |||
'''Abilities:''' | |||
*You get the abilities of the first Power Role to die in the game.|}} {{#ifeq:{{{1|}}}|Roleblocker|==='''<div style="color:green">Roleblocker</div>'''=== | |||
You are a '''Roleblocker''' | |||
'''Win Conditions:''' | |||
*You win if all threats to the town are eliminated and at least one town-aligned player is alive. | |||
'''Abilities:''' | |||
*Once per night you may target a player, thus causing any attempted actions will fail for the current night phase. The targeted player will receive a Private Message from the moderator containing [Blocked].|}} {{#ifeq:{{{1|}}}|Reflector|==='''<div style="color:green">Reflector</div>'''=== | |||
You are a '''Reflector''' | |||
'''Win Conditions:''' | |||
*You win if all threats to the town are eliminated and at least one town-aligned player is alive. | |||
'''Abilities:''' | |||
*Once per night you may target a player, thus causing any effects targeted at you to affect your target except for night-kills.|}} {{#ifeq:{{{1|}}}|Asceticizer|==='''<div style="color:green">Asceticizer</div>'''=== | |||
You are an '''Asceticizer''' | |||
'''Win Conditions:''' | |||
*You win if all threats to the town are eliminated and at least one town-aligned player is alive. | |||
'''Abilities:''' | |||
*Once every night you may target one player to asceticise, thus making any effects targeting that player fail.|}} {{#ifeq:{{{1|}}}|Beloved Princess||}} {{#ifeq:{{{1|}}}|Deprogrammer|==='''<div style="color:green">Deprogrammer</div>'''=== | |||
You are a '''Deprogrammer''' | |||
'''Win Conditions:''' | |||
*You win if all threats to the town are eliminated and at least one town-aligned player is alive. | |||
'''Abilities:''' | |||
*Once per night you target a player to deprogram, if they are a cultist they are converted back into their original role.|}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}} {{#ifeq:{{{1|}}}|||}}</includeonly> |