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*You win when all threats to the town have been eliminated. | *You win when all threats to the town have been eliminated. | ||
[[Category: | [[Category:Normal Experimental Setups]] |
Revision as of 13:17, 18 October 2014
Hope Plus One is a 13-player Open setup modification of Faith Plus One created by BBmolla
Setup
- 3 Mafia Goons
- 7 Vanilla Townies
- 2 Macho Doctors
- 1 Sane Cop
Mechanics
- Daystart
- If both Doctors target the same player, the protections will fail
- If one Doctor dies, the cop becomes Macho.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partners may perform the factional kill.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.
Town Macho Doctor
- Welcome, [Player Name], you are a Town Macho Doctor.
Abilities:
- Each night phase, you may attempt protect one player in the game from being nightkilled. If you target the same player as the other macho doctor, both of your protectiosn will fail.
- Any protection targeting you will fail.
Win condition:
- You win when all threats to the town have been eliminated.
Town Cop
- Welcome, [Player Name], you are a Town Cop.
Abilities:
- Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia.
- You know you are guaranteed to be sane.
- If one Macho Doctor dies, you will become Macho, meaning any protections targeting you will fail.
Win condition:
- You win when all threats to the town have been eliminated.