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Revision as of 05:10, 14 October 2014
C/9ths is a 12 player Open Setup created by Xyzzy as what amounted to a challenge to create a setup based entirely on a witty name. Its name is a backronym from the odds that any particular protown player will have a power role - 1/9. This setup is no longer played due to the risk of Follow the Cop breaking strategies occurring.
Setup
- 2 Mafia Goons
- 0-10 Townies - Each town player has a 8/9 chance of being a townie
- 0-10 Cops - Each town player has a 1/18 chance of being a cop
- 0-10 Doctors - Each town player has a 1/18 chance of being a doctor
Mechanics
- Daystart
- The setup is randomised pregame by giving each town player a 1/9 chance of being a powerrole, and then a 50/50 between Cop/Doc if they land one.
- There is no limit to the amount of Cops or Doctors that town could get.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.
Town Cop
- Welcome, [Player Name], you are a Town Cop.
Abilities:
- Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia.
- You know you are guaranteed to be sane.
Win condition:
- You win when all threats to the town have been eliminated.
Town Doctor
- Welcome, [Player Name], you are a Town Doctor.
Abilities:
- Each night phase, you may protect one player in the game from being nightkilled.
Win condition:
- You win when all threats to the town have been eliminated.